No-Prep Module: The Bank Heist - The players are tasked with recovering an artifact, key to defeating a powerful lich. There's just one problem: it's stored in the largest bank in the city. No-Prep Module: Underdark Assault - A city's nearby mines have breached the underdark, and they must now must face an all-out siege from the drow army. No-Prep Module: Valley of Dinosaurs - This is an outdoor dungeon which means taking a slightly different approach.
Instead of strict rooms in a grid, I suggest building large rooms out of battle maps. No-Prep Module: Scattered Monks - A group of monks have gone into hiding after their monastery is destroyed. The party needs to reunite the monks and rebuild the monastery.
No-Prep Module: Clockwork War Machine - A clockwork war machine attacks the city and the players need to sneak in and blow it up.
No-Prep Module: The Hideous Mountain - A goblin treasure map leads to Hideousmanface Mountain, an actual hideous mountain that has become the object of kuo-toa worship. The players must brave the wild magic zone and defeat the monster within. Free Module: Chaos Erupts - The party must escape a crumbling city as a disaster strikes, but there isn't enough time to save everyone. Free Module: Smuggling Into Prison - An illegal magic weapons smuggling ring has started operating out of a prison, but another party wants to use it for their own means.
Two Player Module: The Sword of Witchery - An ancient sword of witchery is the only thing that can defeat the legendary beast Baaloch, rumored to live in a tower of ice on the peak of a volcano. Free Module: The Trial of Chiefs - The party comes across a tribe in the wilderness that will not allow them entry into their sacred woods without completing the trial of the chief.
Want to play Dungeons and Dragons but have no one to play with? I'll DM for you. A priest sends a note to the PC for help. His church has been getting attacked every night by undead snake monsters, but none of his holy power or undead wards have been working against them.
Free Module: The Plane of Water - A drought arises and the players must travel to the Plane of Water and battle sahuagin in order to direct a flow into the drying world.
The School of Magic - The PCs are sent to deal with a raiding ogre that turns out to be a gnome illusionist. Sky Pirates - The party becomes caravan guards for a fleet of airships carrying valuable, flammable cargo. Eternal Revenge - A dangerous monster has taken up residence inside nearby ruins to the northeast. It has been providing its protection to other monsters in the area, causing local monster populations to grow rapidly.
Many travelers and merchants in the area have seen increased attacks, and the hamlet of Elklodge has requested assistance. Caution: cold. Library of Flying Books - Crowds are gathered around the gleaming new library, but there's something odd and animated about the new books. It needs be under control before the ribbon cutting ceremony.
An adventure for 4th-level adventurers. Primordial Peninsula - The players wash up on a mysterious island full of dinosaurs and dire animals, then begin to transform into similar creatures. The Ancient Facility - The king's sorcerer has gone rogue and seeks to uncover a massive ancient construct with devastating power. The party is sent to stop him, but in the end the group must choose whether they should destroy the construction or hand it over to the king.
A town full of wood elves lives here with a deep and ceremonious respect for the woods. After a long year of waiting it's finally time for your rites into adulthood.. A two player adventure for a 2nd-level adventurer.
The Lost Tinkerer - The PCs are sent to find a wizard that has created a thriving business with golems. The mystery they uncover is a tangled web of automation, and a man that has been gone for 20 years. Dueling Dragons - A young copper dragon believed it to be funny to steal an object from the hoard of a chromatic dragon and hide it in the another chromatic's hoard, laughing as the two chromatic drakes do battle over the landscape.
Unfortunately, this causes heavy casualties amongst the poor people that are helplessly stuck between them. The Underwater Cultists - There's rumor that a cult has some dragon eggs and is performing weird magical experiments on them in a secluded part of the swamp. Dwarven Empire of the Deep - A dwarven stronghold goes quiet and stops all trade with the outside world. The party goes to find a greater threat coming from below.
One step! Follow me on Twitter: octobergeek or my blog bltadwin. Buying the physical books does not entitle you to free digital versions. Looking to play in an online campaign - Can play any class to fill out a party. No rules-lawyering, no bullying, fully. Most official content are locked behind a paywall on DnDBeyond, so if you wish to use their character sheets which is the best interactive character sheet imo , you need to have paid for their virtual content, or be in a campaign of someone who has purchased it and has content sharing enabled.
Thought I'd share all of my bookmarks I've saved for DMing, that I've been collecting for a year now.
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